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1DIAMOND.AMA
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THE ONE DIAMOND OPENING
A 1D opening is forcing, showing a notrump hand of 16-20 HCP or a
very good natural opening bid in diamonds. When 1D is based on a
diamond suit, partner will count on opener for at least five
diamonds and 16 HCP, but a "good 15" is okay. With a game-going
hand, it is usually better to start with 2C instead of 1D, but 1D
is okay if game is not fairly certain or opener has a second suit
in which he can make a (forcing) jump shift.
Responses
The 1D opening is forcing. All one-level responses, and 2C, are
artificial.
With a bad hand, responder usually bids 1H. A 1H response says, "I
doubt that we can make a game, even if you have 20 HCP."
A response of 1S shows about 6-9 HCP. It says, "Perhaps we have a
game." Five HCP are enough with a good five-card suit.
A response of 2C is game forcing. Responder wants to be in game no
matter what sort of hand opener has.
A response of 1NT also says "no game," but shows length in both
minors or both majors. Opener takes his choice of the minors at
the two level, no matter what his hand. Responder will then bid 2H
when holding the majors, whereupon opener will usually pass or bid
2S, even with 20 HCP. Opener prefers the lower ranking suit with
equal length, so responder might chance this bid with a 4-5 holding
in the two suits instead of the more usual 5-5.
A response of 2NT shows the minors only and is either a little
stronger in high cards or more distributional: 6-6 or 5-6 (not 6-5,
because opener will prefer clubs with 2-2). Game may be possible
if opener fits one or both suits, especially if he has 19-20 HCP,
but most of the time he will bid 3C or 3S.
Responses of 2H or 2S show a fair six-card suit and a weak hand.
Typical suits for this bid: KJ9xxx, QJ9xxx, A10xxxx, with nothing
outside. When the suit is weaker, it is better to bid 1H and hope
that the suit can be shown later. When it is stronger, the hand is
good enough for a 1S response. The suit should be reasonably
playable opposite a singleton, since opener will usually pass with
a diamond-type opening bid and a singleton in responder's suit.
Opener also passes with a 16-18 HCP notrump hand, and will pass
with 19-20 HCP if he lacks a good fit (e.g., Axx, Kxx) with
responder's suit.
A response of 2D shows the same sort of suit and hand, but a five-
card suit is okay (opener cannot have a singleton diamond). The 2D
response with a five-card suit is made only with a hand that looks
like a bad dummy for a 1NT contract, and is therefore usually
unbalanced.
A jump to three of a suit shows a weak hand with a seven-card suit
similar in strength to the two-level responses. A 3C bid, however,
may be based on a six-card suit (since a 2C response is artifi-
cial). A jump to four shows a semi-solid (AQJ.., KQJ.., AK..)
seven-carder.
When in doubt about the proper response with a borderline hand,
responder should make the weaker response with very short diamonds.
The diamond shortness will not be an asset if opener has a diamond-
type opening.
Rebids by a One Diamond Opener
-- After a 1H response, opener clarifies his hand:
With a 16-20 HCP notrump hand, he rebids 1NT.
With a "good diamond hand" opening, he rebids diamonds or shows a
second suit. He rebids 2C to show hearts and 2H to show clubs. The
natural rebids of 1S and 2D are not forcing, since powerful hands
are opened with 2C. Opener may choose to rebid a strong five-card
diamond suit rather than show a weak four-card club suit (a 2H bid
forces responder to the three level in order to prefer a minor).
A jump rebid, usually based on very good distribution (since
responder could be completely broke), is not forcing.
The reason for switching the 2C and 2H rebids is to allow hearts
to be shown easily, as it is more important to show hearts than
clubs. These artificial rebids apply only after a 1H response, and
only when the opponents have been passing.
A jump shift is forcing for one round.
A jump rebid in diamonds is highly invitational.
-- After a 1NT response, he bids his better minor (preferring clubs
with equal length). If responder then bids 2H, he usually passes
or bids 2S (preferring hearts with equal length).
-- After a 2NT response, he usually bids his better minor (prefer-
ring clubs with equal length). With a good fit in one or both
minors and/or 19-20 HCP, he can raise to an appropriate level or
even bid 3NT (e.g., with D-AKx), remembering that responder may
have zero HCP.
-- After a 1S response, opener clarifies his hand:
With a diamond-type opening, he rebids diamonds or shows a second
suit. These bids are not forcing, so if opener wants to be in game
opposite a minimum 1S response, he must jump. All jump rebids in
a suit, even 3D, are forcing to game.
With a 16-18 HCP notrump hand, he rebids 1NT.
With a 19-20 HCP notrump hand, he rebids 2NT.
-- After a 2C response, opener clarifies his hand:
With a diamond-type opening, he rebids diamonds or shows a second
suit. Any rebid is forcing, since the 2C response is forcing to
game, but opener may choose to make a jump rebid if that will
describe his hand better.
With a 16-18 HCP hand, he rebids 1NT.
With a 19-20 HCP hand, he rebids 3NT.
-- After a two-level response in a suit other than clubs, he
usually passes. With a fine fit in responder's suit, he bids what
he thinks he can make. If the response was 2D he assumes a five-
card suit, so if he rebids 2NT (showing a fit) responder will raise
to 3NT with a six-card suit.
-- After a three-level jump response, opener also bids or passes
in accordance with his fit in responder's suit, remembering that
a 3C response may be based on a six-card suit.
Rebids by a One Heart Responder
Since the 1H responder is very weak, his second bid (if any) at the
two level is natural and non-forcing. All notrump conventions are
off, enabling the bidding to stop at 2C or 2D:
Opener Responder
1D 1H
1NT 2 any - natural sign-off
Opener Responder
1D 1H
1S 2C/2D/2H - weak sign-off
In the second auction, opener has shown diamonds and spades. With
great support for one of opener's suits, an appropriate raise is
okay. Remember that a 2D bid at this point is a preference, not a
raise. To raise, (unlikely, in view of the 1H response) responder
must jump to 3D.
Rebids by a One Spade Responder
The 1S response says, "Maybe there is a game." After a 1NT or 2NT
rebid by opener, all notrump conventions are on. When opener shows
a diamond-type opening, responder's new suit bid is forcing,
showing at least a five-card suit and 8 HCP (maybe a little less
with a good major suit). An invitational 2NT rebid requires 8-9
HCP, a suit raise 8-9 points (i.e., including distributional
points).
Opener Responder
1D 1S
2C 2H/2S - forcing
2NT/3C/3D - 8-9 points
Note that responder must bid 3D, not 2D, to raise diamonds when
opener rebids 2C. A 2D bid would be a preference, not a raise. With
a hand that is too weak for these rebids, responder must prefer one
of opener's suits (or pass a 2D rebid). If opener jumps in a suit
(including diamonds), responder must find another bid even with a
minimum 1S response.
If opener rebids in notrump, all notrump bidding conventions apply
("systems on").
Rebids by a Two Club Responder
The 2C response is forcing to game, so responder can thereafter
bid his hand leisurely without fear of being dropped short of game.
If opener rebids 2NT, all notrump conventions apply. If he jumps
to 3NT, showing a 19-20 HCP notrump hand, Gerber and major suit
transfers apply. Unfortunately there is no room for Stayman:
Opener Responder
1D 2C
3NT 4C - Gerber
4D/4H - transfer bids
4S - notrump raise
4NT - stronger raise
5C - Miller convention
The 4S invites opener to continue with a good-looking 20 HCP, which
means that 4NT is practically forcing. The Boland convention
applies to both bids. See the book "Strong Bidding" for a
description of both the Boland and Miller conventions.
If opener rebids in a suit, showing the strong diamond sort of
opening, all jump takeouts in a suit by responder are splinter
bids. This includes a jump to 4D when opener rebids some other
suit:
Opener Responder
1D 2C
2H 4D - splinter, good hearts
Splinter bids show at least some extra high card strength over what
is required for a 2C response. With a minimum 2C response, just
raise opener's suit instead of splintering.
If opener rebids in notrump, all notrump bidding conventions apply
("systems on"), except that it is probably not wise to use Stayman
after a 3NT rebid. Save 4C for Gerber.
The Impossible Negative
The 1H negative response can be used with a 4-4-4-1 hand contain-
ing 10 or more HCP. Responder jumps in the suit below the short
suit on the second round to show this sort of hand:
South West North East
1D Pass 1H Pass
1NT Pass 3H - spade singleton
North has at least 10 HCP and distribution of 1-4-4-4. Opener can
bid 3NT with no fit or ask about HCP with a bid of the next higher
ranking suit (spades, in this case). In showing HCP, responder does
not count a singleton king, queen, or jack, which may be useless
cards if the hand plays in a suit contract. A singleton ace is
counted, but only as 3 HCP, not 4. It follows that responder's bids
to show HCP must start with 7 HCP, which would be a 10 HCP hand
with a singleton king:
South West North East
1D Pass 1H Pass
1NT Pass 3C Pass
3D? Pass 3H = 7-8 HCP excluding D-K D-Q
D-J
3S 9-10 HCP
3NT 11-12, etc.
South can now place the contract accurately when there is a suit
fit, remembering that it takes 29 HCP (excluding points deducted
in the short suit) to bid a small slam with confidence, and 33 HCP
for a grand slam.
If opener needs further clarification of responder's hand, he can
repeat the HCP request by bidding the next higher ranking suit,
provided that it is the singleton suit or a non-game bid (a game
bid would be a sign-off):
South West North East
1D Pass 1H Pass
1NT Pass 3D - a 4-1-4-4 hand
3H? Pass 3NT shows 9-10 HCP
4C? Pass 4D - 9 HCP
4H - 10 HCP
If opener rebids in diamonds, responder's jump in a suit other than
diamonds shows the same 4-4-4-1 hand, but a jump in diamonds is a
natural raise (weak, but great distribution), so we jump in the
short suit (splinter bid in support of diamonds) instead of the
suit below the short suit. With short diamonds, responder jumps in
notrump:
South West North East
1D Pass 1H Pass
2D Pass 3NT - a 4-4-1-4 hand, 10-13 HCP
4NT - same, 14-15 HCP
3H/3S/4C - short suit (splinter)
4D - weak, great distribution
The HCP requirements for the 3NT/4NT bids include full values for
all honors.
If opener rebids in a new suit, responder jumps in notrump if the
singleton is in the new suit:
South West North East
1D Pass 1H Pass
2C Pass 3NT - short hearts, 4-1-4-4
South's 2C rebid shows hearts after a 1H response, so the jump in
notrump shows short hearts. With a fit in opener's second suit,
responder splinters in the short suit. If that is not diamonds,
the splinter reveals a double fit in both diamonds and the second
suit. To show short diamonds after opener rebids in a new suit,
responder must double jump in diamonds. A single jump would merely
be a diamond raise:
South West North East
1D Pass 1H Pass
1S Pass 3NT - short spades, 1-4-4-4
2D - diamond preference
3D - diamond raise
4D - short diamonds, 4-4-1-4
4C/4H - splinter, double fit
With a weak hand and great diamond support, responder must be
content with a raise to 3D (or 5D) in this situation.
The impossible negative does not apply to a "negative pass" when
the 1D opening is overcalled or doubled.
When 1D Gets Doubled
If the 1D opening is doubled, probably showing diamonds, responder
passes with a normal negative (1H) response, redoubles with a
normal 1S response, and bids 1H (game forcing) with a normal 2C
response. A 1S response shows a five-card suit (perhaps a very weak
six) in a hand too weak for a redouble or 2S bid. Any two-level
response, including 2C, shows a fair six-card suit and a bad hand,
as usual. In this case the jump to 3C shows a seven-card suit, like
other three-level jumps.
If the double shows diamonds, a 1NT response remains artificial,
weak, but shows both majors only. A "cue bid" of 2D is forcing to
game. More descriptive than a redouble would be, the cue bid
implies a void in diamonds and at least 10 HCP. If the double does
not show diamonds, 2D is not a cue bid and the 1NT response retains
it usual meaning: both majors or both minors.
When a double gets passed around to opener, he bids 1NT with a
notrump hand, even with 20 HCP. Suppose opener has a diamond-type
opening (unlikely, if the double shows diamonds)? He either passes
(if he likes 1D doubled) or bids a second suit.
If responder has redoubled, opener rebids 1NT with 16-18 HCP, 2NT
with 19-20, makes the normal rebid (or passes) with a diamond-type
opening.
If responder has bid 1H, the artificial game force in this situa-
tion, opener bids 1NT with a 16-18 HCP notrump hand, 2NT with
19-20, and makes his normal rebid with a diamond-type opening.
When RHO Overcalls With 2C or a Lower Bid
When a 1D opening is overcalled by opener's left hand opponent
(LHO) at the one level, or with 2C, responder passes if he was
going to bid a negative 1H, and generally doubles ("positive
double") if he was going to bid a positive 1S. A bid in the next
higher ranking suit (not notrump) is an artificial game force,
equivalent to a 2C bid in the absence of competition. Minimum
natural suit bids are not forcing. Bidding one level higher than
a non-forcing bid shows a game-going hand:
South West North
1D 1H Pass - negative, 0-5 HCP
Dbl - positive, 6-9 HCP
1NT - weak, both minors
1S - artificial game force
2H - cue bid, game force
2C/2D/2S - not forcing
3C/3D/3S - game force
The cue bid is used with a 4-4-4-1 or 5-4-4-0 game-going hand, with
shortness in the opposing suit and at least 10 HCP. The jump
responses may be preferred to the artificial game force when
responder has a long strong suit.
The 2D response may be based on a weakish five-card suit, since
opener usually has diamond support. The other non-forcing suit
responses should be based on a better suit, preferably six long,
since opener may have to pass with a singleton. With 18 HCP or more
opener is permitted to bid after a non-forcing response, so
responder should not be too weak.
South West North
1D 1S Pass - negative, 0-5 HCP
Dbl - positive, 6-9 HCP
1NT - weak, both minors
2C - artificial game force
2D/2H/3C - not forcing
2S - cue bid, game force
3D/3H/4C - game force
Here, too, the cue bid shows a three-suited game-going hand. Note
that a 3C bid over 1S is not considered a jump bid, since 2C is
artificial.
When the overcall is 2C, similar principles apply:
South West North
1D 2C Pass - negative, 0-6 HCP
Dbl - positive, 7-9 HCP
2D - artificial game force
2H/2S/3D - not forcing
3C - cue bid, game force
3H/3S/4D - game force
Note that a positive double at the two level requires at least
7 HCP.
When partner passes an overcall, opener's takeout double or cue bid
shows a hand based on diamonds. It implies shortness in the
overcall suit(s) and support for the unbid major(s). Holding four
spades and five diamonds, opener has a choice of reopening with 1S
or a takeout double when there has been a 1H overcall. She should
prefer the takeout double with very short hearts, especially if the
spades are weak. A cue bid would show something like S-AK83 H- void
D-AQ1087 C-KQ64.
Holding a notrump hand opposite a passing partner, South usually
reopens with 1NT after a one-level overcall. It is permissible to
pass, however, with a minimum (16 HCP) notrump hand, especially
when vulnerable. It is also permissible to pass with a diamond-type
opening when no safe rebid is available, especially with length in
the opposing suit.
After a positive double opener makes a normal rebid. With a notrump
hand she must bid notrump, ignoring any unbid major for the moment,
even when lacking a stopper in the opposing suit. A cue bid implies
an extra good diamond opening with shortness in the opposing suit:
South West North East
1D 1H Dbl Pass
1S - diamond-type opening, spade suit too
2C - diamond-type opening, club suit too
1NT - 16-18 HCP notrump hand
2NT - 19-20 HCP notrump hand
2H - diamond-type opening, strong cue bid
The 1S and 2C rebids are not forcing, so opener must jump to
force. All the notrump conventions (Stayman, Jacoby, etc.) apply
when opener shows a notrump-type hand following responder's
double. They do not apply when opener rebids notrump opposite a
passing partner:
South West North East
1D 1S Pass Pass
1NT Pass 2C is natural, not Stayman
The cue bid response to a double is useful with very strong hands
based on a diamond suit opening:
South West North East
1D 2C Dbl Pass
3C
This cue bid is forcing to game. South has S-AQ87 H-AQ3 D-AQJ97
C-4. He chooses to cue bid because 2S could be passed and 3S could
lose the heart suit if North has five hearts.
When responder has length in the overcall suit, he may choose to
pass rather than double:
South West North
1D 1S Pass
North has S-AQ1087 H-742 D-32 C-J86, and hopes that South, who will
usually reopen after a one-level overcall, will make a takeout
double. South can then pass again, expecting to defeat 1S. With a
better hand than this, say 10 HCP or more, the game forcing 2C bid
is preferable to a pass (because opener might also pass).
When a "negative passer" later doubles a raise of the overcall,
that is for takeout:
South West North East
1D 1H Pass 2H
Pass Pass Dbl - takeout
North could hardly have long hearts, so this double is for takeout,
showing short hearts and no doubt four spades.
Doubles of higher level bids, or of a suit rebid by RHO, are for
business:
South West North East
1D 1S Pass 2H
Pass 2S/3H Dbl - business double
Suppose opener doubles a two or three-level raise made over
partner's positive double:
South West North East
1D 1S Dbl 2S/3S
Dbl - takeout
This is a responsive double, implying a diamond-type opening,
shortness in the suit doubled, and support for the unbid suits. A
double of one major strongly implies four-card support for the
other major. A double of a new suit bid or higher-level raise by
RHO is for business:
South West North East
1D 1S Dbl 2C
Dbl - business double
When LHO Overcalls With 2D or a Higher Bid
When the overcall is 2D or higher there is no artificial game force
(other than a cue bid), so the double becomes unlimited:
South West North
1D 2D Pass - negative
Dbl - positive, 7 HCP & up
2H/2S/3C - not forcing
2NT - stopper, 8-9 HCP
3D - cue bid, game force
3H/3S - forcing
When the overcall is a natural bid in diamonds, as above, South
will show a four-card major in response to the double, even with
a notrump hand. Usually this would imply a diamond-type opening
with a secondary major suit, but in view of the diamond overcall
responder can assume that opener has a notrump hand. When the
overcall is not in the diamond suit, opener must rebid in notrump
with a notrump hand, possibly bypassing a major.
When responder doubles a two-level overcall, opener (unless she
chooses to pass) will have to bid 2NT to show a 16-17 HCP notrump
hand, since 1NT is not available. We can't use 2NT to show 16-18
HCP because a three-point range is too wide for a 2NT bid. With an
18-20 HCP notrump hand, opener jumps to 3NT. It may be best to pass
the double rather than bid notrump with three small in the opposing
suit, but go ahead and bid notrump with Qx, treating that as a
stopper. If you open a notrump type 1D with Jx or worse in a suit,
a poor practice when playing amBIGuous, you may be in trouble here.
Notrump conventions still apply at this level if opener shows a
notrump-type hand in response to a double. Use the same conventions
as over a 2NT opening:
South West North East
1D 2S Dbl Pass
2NT Pass 3C - Stayman
North's hand: S-32 H-K542 D-763 C-AQJ8 Without the queen of clubs
she would pass 2NT. Without the ace of clubs she would have to pass
instead of doubling. A double with 6 HCP is too dangerous at this
level, considering that opener might have only 16 HCP.
With a notrump-type hand and enough to continue after a 2NT
response, opener can use a cue bid to ask for a major on the way
to 3NT:
South West North East
1D 2S 2NT Pass
3S - implies four hearts & a notrump hand
3C - diamonds and clubs
3H - diamonds and hearts
3D - long diamonds, a dislike of notrump
When the overcall is at such a level that a minimum major suit
response must be at the three level (or a minor at the four level),
that has to be forcing:
South West North
1D 3C Dbl - 8 HCP & up
3D - not forcing
3H/3S - forcing
A three-level (or higher) double requires 8 HCP. If responder has
the sort of hand that would not relish a penalty pass by opener,
he can cue bid instead of doubling:
South West North
1D 2H 3H
North has S-K1097 H-4 D-QJ64 C-A762. A double of 2H could result
in a missed slam if opener passes, so responder makes the
game-forcing cue bid instead.
When RHO Overcalls the Response to One Diamond
If responder has made a negative 1H response, a double is for
takeout:
South West North East
1D Pass 1H 2C
Dbl - takeout double
A double by a 1H responder is also for takeout:
South West North East
1D Pass 1H 1S
Pass Pass Dbl - takeout, must have hearts
A business double by a weak responder of a suit bid on the left
would be unlikely, so this double is for takeout.
When responder has shown some strength and the next hand butts into
the bidding, a double by either partner is for penalties:
South West North East
1D Pass 1S/2C 2D
Dbl - business
South West North East
1D Pass 1S/2C 2D
Pass Pass Dbl - business
When an Artificial Response is Doubled
-- When a 1H response is doubled:
South West North East
1D Pass 1H Dbl
With a 16-17 HCP notrump hand, South passes and North can pass,
redouble (with nothing in hearts), bid 1NT (with something in
hearts) or, if afraid of notrump, bid a five-card or longer suit.
The redouble lets opener bid the notrump when responder has nothing
in hearts.
With an 18-20 HCP notrump hand, South rebids 1NT instead of
passing.
With a diamond-type opening, South makes a natural rebid. In the
unlikely event that hearts is his second suit, he redoubles.
Responder can pass the redouble or take it out, knowing that opener
probably has just four cards in the suit. A 2H rebid by opener is
a cue bid, showing a huge hand with short hearts. A 2C rebid is
natural here, since opener can redouble to show hearts.
-- When a 1S response is doubled:
South West North East
1D Pass 1S Dbl
With a 16-17 HCP notrump hand (or 18 HCP and no spade stopper),
South passes. North must then redouble (any other call gets in the
way), whereupon South will rebid 1NT and the auction proceeds
normally.
With an 18-20 HCP notrump hand and spades stopped, South rebids 1NT
freely over the double.
With a 19-20 HCP hand that has no spade stopper, opener passes
first and then bids 2S (forcing to game) after responder redoubles.
Common sense bidding follows until game is reached.
With a diamond opening, South makes a natural rebid, redoubling if
the rebid would be in spades. An immediate cue bid of 2S over the
double shows a big hand with short spades, game forcing.
-- When a 2C response (forcing to game) is doubled:
South West North East
1D Pass 2C Dbl
With a notrump hand, South passes. North must then redouble (any
other call gets in the way), whereupon South will rebid 2NT or 3NT
(with clubs stopped) or 3C (with no club stopper). After this
delayed 3C rebid, common sense bidding follows until game is
reached.
With a diamond opening, South makes a natural rebid, redoubling if
the rebid would be in clubs. An immediate cue bid of 3C over the
double shows a three-suited hand with short clubs.
When a Natural Response is Doubled
South West North East
1D Pass 2D/2H/2S Dbl
This is presumably a takeout double. South redoubles with a notrump
hand. With a diamond-type opening, South takes whatever action is
appropriate, which is usually a pass or raise.